NeuroSpectrum


User-center design | Product design | Inclusive design
Individual Project (Mar. 2024 - Sep. 2024)

A set of activities and multisensory (visual, tactile and auditory) puzzles for students to eliminate misconceptions around neurodiversity and celebrate everyone’s unique mindsets.






Design Challenges


Problem


The exclusion, harrassment and/or bullying of neurodivergent students in middle school.


Personal Experience


Growing up in New Zealand (NZ), I often saw "special" figures in my school — students who, sometimes accompanied by a support teacher, sat apart from the rest of us. They behaved differently and barely having peer relationships. I always wished for a better understanding of their world.

Although the project’s research and tests are grounded in NZ, the outcomes are potentially applicable to countries promoting inclusive education.



Desktop Research




Interviews





Persona

Both students have just started their Year 8 at Auckland Grammar School and they are all new to their classmates. 


Insights








Design Aim



Instead of ‘healing’ neurodivergent individuals to fit the social norms of neurotypical individuals, could we educate all students to understand and appreciate differences by reducing social barriers caused by sensory differences and varied understandings?




Design Goal




Play by All 

Encourage Uniqueness

Multi-sensory

 


The neurodivergent student should not be the only user or opposite user of the neurotypical students 
Students’ discussion and creation should be guided but not predetermined. Free actions is encouraged.
Have more than one way to communicate therefore reduce language barriers. However, it is important to make sure it is not over-stimulating that would cause sensory overload.








Experiments



Colour and Visual Experiment


I created a variety of distinctive shapes and forms to support the communication of feelings and moods. 
By asking people to use the visuals to express themselves: , I selected 5 basic shapes, 12 additional shapes, and 6 different materials to further explore.



Puzzle Shape Experiment




I printed and tested several shapes to ensure the safety and accessibility.


Material Experiment




Materials were tested to be able to communicate a diverse range of feelings. 




User Testing







Fabrication
























Colour Accessibility Test 









Workshop Process Design 








Instruction Booklet Design 





Final Design